I’m making this post with the intention of having the BeamMP devs chime in with the necessary information and content to get this working in the best way possible at this time.
There are many posts on this forum and other sites with detailed guides on this, however, after requesting support on Discord a few months ago, I was made aware that these methods are outdated and unnecessary. I was presented with a much more simple and straightforward updated solution that worked really well. Unfortunately, the support system was changed and there is no longer public access to people’s queries, so I’m going to go over the steps I remember and let the devs fill in the blanks and provide the necessary content.
If my memory serves me well, these were the instructions I was given. I’m going based on memory, so I could be slightly wrong!
- Download the pre-release BeamMP launcher
- Extract it to the BeamNG main directory
- I’d recommend backing up the main BeamNG executable before renaming the BeamMP launcher to “BeamNG.drive.exe”
- Run the game as Vulkan
I’m asking the devs to please chime in, provide the GitHub link to the modified launcher for Linux, and correct any mistakes I made. I understand you don’t want to create an official guide on the main page, but please at least give those who seek a way to get BeamMP working on Linux a method to make it work.