New Pre-Release 1.1.0
Changes
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The water now updates on the client with deltatime and exponential decay to make sure it’s not jittery and stays in sync. The server still updates it as well. If it goes too far out of sync, it will update instantly.
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The server now sends the water level every second instead of every 25ms. I recommend leaving it at 1 second.
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Remove rain and rain sound functionality.
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Updated the
modScript
to use the newsetExtensionUnloadMode
function. -
Fixed some issues with decreasing the water level.
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Fixed duplicate timers when calling reset.