So with that plugin removed, i seems that the game is not recognizing my commands as commands at all, as it is just printing them in the chat
FIXED!! So when trying to upload the “Flood” folder into the server resources, the hosting platform did not copy the info within the folder as well, even when zipped. So i had to manually create a folder named “Flood” and drag the lua files into it, when i restarted the server, it all worked properly!
That’s quite interesting… Is the flood mod definitely loaded?
You can try doing: dump(extensions_floodBeamMP)
in the console (I think that’s where it should be). You should get some output
Oh, hmm. Glad you fixed it
What host are you using?
I am using pedalhost
It is definitely causing an issue because the downloaded map changed case. I would say that it is not fault of the plug-in author, just a fact of the map changes over time.
can u give me the map taht u can use whit that flood
where i could find the map for flood bc other maps arent that good
Hi! This is one of the maps that we use for content creation, Camodo and I just ran it recently, but it’s a challenge so good luck. Beta - Volcano Canyon | BeamNG
You can watch Camodo and I running it (without the flood) here. https://youtu.be/SWl09iuznfM?si=LNSMhv3r9dC77otO
If you are referring to this map by NoBeam it is available on his Patreon.
Hey guys!
I’m facing a problem where I have no ocean, no matter the map, I’ve messed with the names in the lua file and uncapitalized everything but still no luck, anything worked for anybody?
I have released a new version of this mod. It’s in alpha. Please try it out and report any issues to me.
Test server
178.63.130.237:27270
Highlights
- Spawn positions for Flood Escape Crater (configurable in config/map.json)
- Vehicle freezing until countdown timer completes
- Reset vehicle to road [Experimental]
Download the new version here
Thanks Daniel-W/vulcan-dev for the original mod!