BeamMP is Now Compatible with BeamNG 0.36!

BeamMP 4.16 is LIVE! :tada:

:arrow_right: Good news! BeamMP has just been updated and is now compatible with BeamNG 0.36!

Note: The Multiplayer Button Has Moved!

To find it, when you launch BeamNG from the BeamMP Launcher, you’ll now click “More…” (see screenshots attached).
From there, you’ll be able to access the Multiplayer button as normal.

Don’t Forget: Once you update, you’ll need to Reenable your mods for BeamMP to work! :slightly_smiling_face:

:beetle: Please let our Discord Team know if you have any problems.

What else has changed?

  • New translations for Polish, French, Portuguese. (By GtafanWRLD, Poignee-deporte and iLLUS1ONpt respectively.
  • Fixed a crash.
  • Removed the radial menu slow-motion in multiplayer sessions.
  • Massively improved serverlist loading time and general performance. (By boubouleuh)
  • Fixed camera staying in freecam after spawning a vehicle.

Detailed changes

New Contributors

Full Changelog: Comparing v4.14.0...v4.16.0 · BeamMP/BeamMP · GitHub


Fallgems pack is not working with beammp like it used too

Does anyone have a problem with invalid BeamMP.zip file? It’s downloaded each time launcher is starting and beamng client see it as invalid file.

Could you send a screenshot of your BeamMP launcher?

another win for beammp