BeamMP v4.13.3 is Here!
We’re excited to announce the release of BeamMP v4.13.3, packed with improvements, bug fixes, and new features to make your gameplay experience even smoother! Here’s what’s new:
How to Update: Updating is easy—just close BeamNG and run the BeamMP Launcher again. It will automatically update and get you back on the road!
What’s Changed?
- Improved Translations: Brazilian Portuguese (pt_BR), Russian (ru_RU), Portuguese (pt_PT), Turkish (tr_TR), French (fr_FR), and Czech (cs) translations have all been updated.
- Performance Boost: Smoother gameplay thanks to better position and velocity handling!
- Player List Enhancements: Players with queued edits/spawns are now marked orange for easy identification. Left-click to queue a player, right-click to switch to their vehicle.
- New Notification Icons: Fresh icons and fixes for spammy notifications, so you get the info you need without the clutter.
- Serverlist Fixes: Bugs affecting the serverlist have been squashed for a more seamless experience.
- Custom Role System: The custom nametag role system has been reworked—important for anyone using
MPVehicleGE.createRole()
. - Improved Vehicle Syncing: Better synchronization for complex vehicles like hydraulic suspension, missile targeting, and player weapons mods.
- Spawn Damage Fix: Vehicles will no longer spawn damaged, so you can hit the road in style.
Want to help translate BeamMP into your language? Visit our translation page and contribute here: BeamMP Translations
Join the Community & Support Us!
If you love what we’re doing and want to support further development, consider joining our Patreon community. Your support helps us keep BeamMP growing and evolving!
For the full technical changelog and more details, visit our GitHub
Found a bug or have feedback? Let us know below, we’d love to hear from you!
Thanks for being part of the BeamMP community, and happy driving!