Since the new UI update, I can load the game, its fine, but no matter what I do I hit multiplayer, the best I get is it loads in after ages, eats 32gb of ram low cpu usage oddly enough then crashes, most of the time it just freezes in the console I get a zlib failed to uncompress error I use ubuntu 22.04 I tried launching via proton and steam even my systems wine but wine refused to launch. also I ran it on proton 9.0 and experimental.
Started initial process 114734 from gamemoderun /home/littletimmy52/.steam/debian-installation/steamapps/common/Proton - Experimental/files/bin/wine /home/littletimmy52/.steam/steam/steamapps/compatdata/284160/pfx/drive_c/users/littletimmy52/AppData/Roaming/BeamMP-Launcher/BeamMP-Launcher.exe
Start monitoring process.
ERROR: ld.so: object ‘libgamemodeauto.so.0’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object ‘libgamemodeauto.so.0’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
wine: using kernel write watches, use_kernel_writewatch 1.
fsync: up and running.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
[27/12/2024 23:00:46] [INFO] Wine/Proton Detected! If you are on windows delete HKEY_CURRENT_USER\Software\Wine in regedit
[27/12/2024 23:00:46] [INFO] Applying patches…
[27/12/2024 23:00:46] [INFO] Patched!
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
[27/12/2024 23:00:48] [INFO] Launcher version is up to date
[27/12/2024 23:00:48] [INFO] IMPORTANT: You MUST keep this window open to play BeamMP!
[27/12/2024 23:00:48] [INFO] Game Version : 0.34.2.0
[27/12/2024 23:00:48] [INFO] Game user path: C:\users\steamuser\AppData\Local\BeamNG.drive\0.34
ERROR: ld.so: object ‘libgamemodeauto.so.0’ from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
wine: using kernel write watches, use_kernel_writewatch 1.
[27/12/2024 23:00:49] [INFO] Game Launched!
[2024-12-27 23:00:49.503] [info] [:-1] - 0 = Z:\home\littletimmy52.steam\debian-installation\steamapps\common\BeamNG.drive\BeamNG.drive.exe
0.00042|D|logging| – Log started - v 0.34.2.0 - x86 - build 17507 - 2024-12-27 – 23:00:49 -----
0.00043|D|logging| – buildbot build 17507 on winbuildbot3 - 16/12/2024 - 14:17:29
0.00043|D|logging| – Log Format: Time since startup | Message level: D(ebug), I(nfo), W(arning), E(rror), A(lways) | Message
0.00209|I|WinMain| launcher command line [1]: Z:\home\littletimmy52.steam\debian-installation\steamapps\common\BeamNG.drive\BeamNG.drive.exe
0.00210|D|baseFS| gameroot = 'Z:\home\littletimmy52.steam\debian-installation\steamapps\common\BeamNG.drive'
0.00210|D|baseFS| userpath = 'C:\users\steamuser\AppData\Local\BeamNG.drive\0.34' , Reason = Default path
0.00217|I|bng_platform_version| Microsoft Windows 10 21H1 (v10.0) Service Pack 1 (build 19043), 64-bit, Wine 9.0
0.15397|I|data_migration| No migration necessary
wine: using kernel write watches, use_kernel_writewatch 1.
0.25211|I|gpu_driver| Nvidia Driver version = 535.99 (53599), branch = ‘r535_v0.6.4’
0.25219|E|fixNvidia::<lambda_2aceda746c48239b0c42f538ab9ba80a>::operator ()| NVAPI: Failed NvAPI_DRS_CreateProfile / NVAPI_NO_IMPLEMENTATION
0.28437|E|fixNvidia::<lambda_2aceda746c48239b0c42f538ab9ba80a>::operator ()| NVAPI: Failed NvAPI_DRS_CreateProfile / NVAPI_NO_IMPLEMENTATION
1.49952|I|launchGame| --supportLaunchTokenId=0a024e8e-7bac-473a-bc2a-2e597332a83a
wine: using kernel write watches, use_kernel_writewatch 1.
1.57243|D|launchGame| launched, waiting for it now …
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
[27/12/2024 23:01:00] [INFO] Game Connected!
[27/12/2024 23:01:00] [ERROR] GET to https://backend.beammp.com/servers-info failed: Failure when receiving data from the peer
[27/12/2024 23:01:14] [INFO] Connecting to server
[27/12/2024 23:01:14] [INFO] Connected!
[27/12/2024 23:01:15] [INFO] Checking Resources…
[27/12/2024 23:01:15] [INFO] Syncing…
[27/12/2024 23:01:16] [INFO] Done!
[27/12/2024 23:01:22] [ERROR] zlib uncompress() failed (code: -3, message: data error)
[27/12/2024 23:01:22] [ERROR] Decompression failed
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
wine: using kernel write watches, use_kernel_writewatch 1.
[27/12/2024 23:03:32] [ERROR] zlib uncompress() failed (code: -3, message: data error)
[27/12/2024 23:03:32] [ERROR] Decompression failed
Initial process has exited (return code: 2304)
wine: using kernel write watches, use_kernel_writewatch 1.
Monitored process exited.
Exit with return code 2304
2024-12-27 23:03:45,961: Game still running (state: running)
2024-12-27 23:03:45,961: Stopping BeamMP (wine)
2024-12-27 23:03:47,751: Some wine processes are still running: 38909
this is the error.