i have problem with joining servers with mods on them. when i try join the mods always stop loading halfway, i tried clear cache and delete everythin from resourses folder and also added everything to white list in antivirus
Got the same problem and did the same as you - no result, made a topic earlier but still no answers
Could you send a screenshot of your BeamMP launcher?
Is the 2nd screenshot after it gets stuck?
absolutely right
Could you send your launcher log after this happens and could you try an empty server and a server without any mods?
Launcher.log (2.7 KB)
Servers without mods are working
You can send it as text as well
Do you have any antivirus or firewall that may be blocking BeamMP?
Everything was fine a few days ago. I have not installed any antivirus programs or changed any firewall settings. The game just suddenly stopped loading mods of any size, always stopping at 50%. The change of provider to mobile did not affect anything. With the firewall disabled, the same thing happens.
[6/8/2025 05:05:52] [INFO] Mod caching directory: ./Resources
[6/8/2025 05:05:52] [DEBUG] Launcher was invoked as: ‘D:\games\BeamNG.drive\BeamMP-Launcher.exe’
[6/8/2025 05:05:52] [DEBUG] Launcher Version : 2.5.1
[6/8/2025 05:05:55] [INFO] Launcher version is up to date. Latest version: 2.5.1
[6/8/2025 05:05:55] [INFO] IMPORTANT: You MUST keep this window open to play BeamMP!
[6/8/2025 05:05:55] [INFO] Game Version : 0.36.4.0
[6/8/2025 05:05:55] [DEBUG] Invalid INI line:
[6/8/2025 05:05:55] [DEBUG] Surrounding lines:
[filesystem]
[6/8/2025 05:05:55] [DEBUG] Successfully parsed startup.ini
[6/8/2025 05:05:55] [DEBUG] HTTP Proxy listening on port 59639
[6/8/2025 05:05:55] [INFO] Game user path: C:\Users\user\AppData\Local\BeamNG.drive\0.36
[6/8/2025 05:05:55] [DEBUG] Core Network on start! port: 4444
[6/8/2025 05:05:55] [DEBUG] BeamNG executable path: D:\games\BeamNG.drive\BeamNG.drive.exe
[6/8/2025 05:05:55] [INFO] Game Launched!
[6/8/2025 05:06:04] [INFO] Game Connected!
[6/8/2025 05:06:21] [INFO] Connecting to server
[6/8/2025 05:06:21] [DEBUG] MAIN LOOP OF GAME SERVER
[6/8/2025 05:06:21] [INFO] Connected!
[6/8/2025 05:06:22] [DEBUG] Mod info: Resources/Client/BeamPaint.zip;37600;
[6/8/2025 05:06:22] [DEBUG] This server is likely outdated, not trying to parse new mod info format
[6/8/2025 05:06:22] [INFO] Checking Resources…
[6/8/2025 05:06:22] [INFO] Syncing…
[6/8/2025 05:06:22] [DEBUG] Loading file ‘BeamPaint.zip’ to ‘./Resources\BeamPaint.zip’
[6/8/2025 05:06:22] [DEBUG] Download speed: 0Mbit/s
[6/8/2025 05:06:30] [DEBUG] Terminating TCP Socket: 1100
[6/8/2025 05:06:30] [DEBUG] Terminating GTCP Socket: 1088
[6/8/2025 05:06:30] [DEBUG] (Proxy) accept failed with error: 10004
[6/8/2025 05:06:30] [DEBUG] Waiting for client thread
Could you try manually downloading the beampaint mod and putting it in your launcher’s Resources
folder?
https://cdn.beampaint.com/api/v2/download/release/client/BeamPaint.zip
this fixed my game, ty a lot!
Well, downloading beampaint worked for official vanilla servers. So do I need to download every mod manually now? Or it will be fixed soon?