Can't trigger client event from server script

I’m working on updating the drafting mod (with Luuk’s permission) to have an adjustable multiplier that affects everyone on the server. It does not appear that the server command is triggering the client command. Can anyone see where I’m messing up?

Server side function

Client side function:

All files: drafting mod files.zip - Google Drive

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umm why do you need it server-side like at all?

So that whoever is running a race can set a global draft multiplier that then each client’s mod utilizes. I don’t know another way to have a changeable multiplier that still syncs with all clients.