Car tuning parts sync - failed

I noticed that the other players cars were not synchronized with Tuned version of vanilla cars with vanilla parts. Example. A tuned version of the 240BX in someones computer, and in the my game it is shown as a base model with steel wheels. Any solutions how to fix that?

There could be two very basic causes for this. The first one is that you have synching set to manual to prevent lag, you would need to click the orange “Synch” button at the top of the screen to trigger gathered changes. The second possibility is that you simply haven’t stopped driving, synching waits until you are stationary for a certain amount of time before executing.

If you can’t see the “synch” button at the top of the screen please make sure you have all of the BeamMP UI items displayed when in multiplayer.

You mean Event queue? I only have this orange button, not Sync. Trying to set some setups in options, but not works - Yes I have all mp ui items displayed already

Does the event queue bar stop moving?

Yes and freeze for a moment. But… I found an option where was marked (on) in multiplayer Options ([Experimental] Use simplified vehicles when available) - unchecked this and everythings are now fine

Oh, yeah, the simplified vehicle option is for very low end computers that are just on the verge of being able to run BeamMP. This option removes a lot of vehicle features to lessen the processing power needed for online play. Glad you figured it out!

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User resolved: Simplified vehicles option disabled.