Long story short, as you know, when someone changes/edits their car, game does “queue the event” to sync their car changes so player can see them. Problem is that each edit sync gives a few second game freeze, and eventually that leads to game crash, especially when a full server edits their cars. I admit, my PC is on lower end for this game, but game is perfectly playable UNLESS there is an edit spam. Can automatic syncing be disabled by default? Or maybe optionally make syncing to other people be on demand rather than automatic on client side?