Hey there,
I’ve tried to create a local BeamMP server and I’ve run into a problem. Others can join the server, however it seems there are some issues with the syncing between players. For one, the cars’ paint is always a light grey for anyone other than your own car. Then, the biggest problem is that the position of the vehicles seems to be incorrect for other players. I can see when someone resets their car and mostly when someone uses the throttle, the brake, turns etc. but the position of the cars is not properly synced between players. So I can see when and how others control it, but the vehicles themselves are in a different place for me than for the player controlling it.
I’m not really sure what to do now. Thanks in advance for any suggestions.
Position is synced using UDP, while car edits are done using TCP. So in this case you got issues with the UDP traffic not getting trough.
Since its a local only server, i guess the issue is with the firewall on the PC that runs the server
Thx a lot for the answer, in my case it’s not in LAN, firewall disactivated, I’m gonna try some random stuff with the UDP because, If what you’re saying is correct, I got an issue with just UDP.
Lucas.