Hi, I’m new to modding on BeamNG (I have lots of development experience) so please bear with me.
I’ve created a client mod that does a log onExtensionLoaded. The mod loads and works as expected, and the log is output in singleplayer, but on my multiplayer server it does not output the log or appear to start up at all (I’m looking at the beamng.log).
I have packaged and placed my mod in the client folder. I’ve managed to get other mods working perfectly as expected, and I’ve gone so far as to copy the exact file structure of these mods but it still does not work. What am I doing wrong? I’m happy to provide more details on request.