Hello … regarding mod (scenario) scripting, is the functionality where server script can issue triggers for the client, such as …
MP.TriggerClientEvent(pid, “{my trigger name”, data)
Is this supposed to be functioning as of latest version on this date (July 2024) ?
I’d just like some verification that this is a functioning ability so I don’t continue wasting my time trying to get my code to work. I know this was working in the past but it seems maybe like it was disable in recent version release???
Thanks for any clarifications.