Steam workshop

can you guys pls add BeamMP to Steam Workshop?

BeamMP needs a bridge (the BeamMP launcher) to outside of the game’s sandbox to connect to public servers, so unless BeamMP is able to connect to public servers without the launcher it won’t be very useful. That happening is very unlikely because if there was no sandbox BeamNG mods with malware would be much more common.
And BeamNG doesn’t use the steam workshop, but the same applies to the in-game repository.

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how about BeamMP built into BeamNG?

We’d need to partner with BeamNG in order to do that, or at least come to some sort of agreement regarding that. I’m not sure if they’re interested in that at the moment, and it is not something that’s up to me.

you would have to either turn off mods or have to download every mod ingame to use a integrated beammp launcher without the black orbs, either way the beammp launcher is pretty buggy so it cannot work really well

and most people use pirated beamng drive so doing that requires the steam version with it integrated otherwise itll fail
ammount of people that can be lost is mostly 10-15%, so its realistically difficult but you cant program it into the game, you have to compensate for the bugs in the mp together with the normal beamng together and have to program so equally that the scripts dont fail

in simpler words, connecting every map so well that its practically impossible to make , beammp uses servers and hosts map while a integrated launcher probably uses your client as a server because it is integrated and cannot host a server, so only hosting locally is allowed