?Troubleshooting Client Connection Issues?

So, I have a server set up for personal use, my sons and I. I have approx 30 small, vehicle performance mods installed in the server. The server launches fine, but when we try and connect to the server. Our games always CTD while syncing the mods. And, it’s never on the same mod, so I wouldn’t think a particular mod is causing it. Also, if I reduce the number of mods to around 4 or 5, our games connect and sync just fine. Was wondering if there is a way I can force the server and my BeamMP client to output a verbose, more detailed log file? Maybe I could get some more info about what’s causing the CTD during connection. Thanks

You can set Debug to true in the server config to get the server to output a more detailed log. The launcher always outputs debug information to it’s log file, which is located in the same directory as it (%appdata%\BeamMP-Launcher by default).

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Thank you much my friend. I’ll make sure the debug to true and see if I can get some more info about what’s going wrong.