Every time after 5 minutes or more i keep getting disconnected. I can’t find anything online to fix it. How do i fix this? It barery playable
Setup a small private server on your own computer and play on it for a bit. I wanna know if the disconnect also happens on a local server.
You will have to connect to your own private server via direct connect to 127.0.0.1 then (:
Dw i fixed it with ipconfig /flushdns
on the command line, it only kicks me out of almost full servers now
It started doing it again, so my “solution” didnt help, I tried the local server and it didnt disconnect me, idk how to fix this, I cant play CaRP without being disconnected in 5 minutes
It baffels me that a dns flush helped at all. Your issue is that your connection to the servers are unstable. This causes your connection to be lost every so often. That has nothing todo with any dns. And unfortunately there is nothing you can do, but to have your internet line checked as it apparently happens with every server you are connected too
its only on CaRP, so ill try to ask in their discord. As for my wifi i use my phone’s hotspot thru a cable, ill try changing it when i get home
Checked the cmd panel and the error is Failed to close socket!
hi i have the same problem you found the solution?
it was a broken cable, but i fixed It too by disabling any DNS server active and any vpn and doing “ipconfig/flushdns” on Windows cmd
same ■■■■■■■ thing from me it kikcs me out after i played for 2 minutes so idk i would be very happy if i found some answers … :d
what is your download / upload internet speed?
(spoiler alert: your connection upstream is unable to keep up with the amount of data your game is sending to the server. in other words, remember that this game has non-deterministic physics? this means that the amount of data is dependant on the amount of frames you are rendering per second. once winsocks send a TCP RST signal, you are unable to reopen the socket and finally you get a generic “You have been disconnected from the server”. you have timed out. get a better internet and / or lower your framerate (e.g. with a vsync). simple as that.)
download is 83.05 mbps but upload is 24.73 mbps so maybe that proplem?
no, it should be fine… were it below ADSL speeds (downstream maximum 12 to 5 Mbit/s, upstream maximum 1 to 3 Mbit/s), you would literally not be able to play beamMP at all, unfortunately. i have tried. the way beamMP’s netcode is written, it does not allow to simply timeout when windows sockets are out of sync (left in a closed state).
it is now a question whether your connection is stable, i.e. without any ping spikes.
i have conducted tests playing beamMP on a laptop in public networks. with many people using it, the connection was unstable, and i got the “You have been disconnected from the server” message. perhaps you will have to eliminate two things: proximity and bandwidth - move closer to the router (if you are on a Wi-Fi connection) and make sure nothing is downloading in the background, as well as any people that are using the network you are in. if it is an ethernet, cable connection, however, then it is most certainly bandwidth. besides, you should be getting way more speed…
The server also kicks you if it doesn’t get any UDP traffic from you for 2 minutes, make sure nothing is blocking UDP. You can test this by seeing if your ping is displayed in the top of the screen during a session and by seeing if people are moving.