I’m officially presenting my mod, which I’ve been working on for several months.
This is an all-in-one mod for servers, allowing for player moderation, rank-based permission systems, structuring basic multiplayer activities (races, car-hunt, speed challenges, destruction derby, etc.), and bringing as many single-player features as possible to multiplayer (like drifting, deliveries, bus routes, etc.). It also includes Quality of Life improvements to the core gameplay.
There are many features, and you can find the full list on my GitHub repo (documentation is as complete as possible). I’ve also made a trailer to give a quick overview without listing all the content in detail
Technical stuffs:
It is greatly inspired by CobaltEssentials and CobaltEssentialsInterface but wrote from scratch and from retro-engineering BeamNG lua engine. It can also be a good framework to develop your own game features on because of the modern structure and modularity I tried to put into it.
I hope you will like it and I wish you a great day!
As @KaMiKaZeE443 said, garages, stations and camera positions have to be set in freecam. Basegame maps datapack is coming soon, as well as video tutorials about major aspects (races, scenarios, configurations)
There are 2 useful UI Apps giving informations for different scenarios:
Race Countdown (almost all infos are given through this one)
Race Realtime Display (displays race lap time and drift indicator)
Once your UI App is added to your layout, you also need to activate the drift indicator display in your user settings (Me menu > My Settings, or the gear button in the top left corner of the main window)
Quick question, users who are just joining my server say they cannot spawn traffic vehicles, although i increased the vehicle cap, ive tried using modelbypass, but ultimately got it working only by changing the code to set everyone as an admin(only in name because they still cannot really do anything) to be able to spawn traffic, is there a fix for this?
Are you sure you did change the vehicle cap right?
You can increase it in Config > Server > Permissions > Groups > None > Vehicle Cap (from memory, will fix tomorrow and post screenshot)
I insist I do not recommend to make changes as you did since any admin can mess up with everything including environment, stations, configurations and scenarios.
Yes but every group other than owner and admin was blocked from spawning traffic, and like I said they are admin in NAME only(just a loophole to be able to spawn traffic without me manually going in and increasing their permission, because of the super customizable permissions system you put in(thanks for that!) , and to give you some context of my knowledge level, I’m an IT major(you don’t have to dumb stuff down for me)
Exciting News: 1.1.0 Release Tonight!
I’ve introduced numerous features and improvements since the initial launch. Highlights include enhancements to the race system, UX refinements, a rework of gas stations, and much more. Plus, I’ve fixed a ton of bugs to ensure a smoother experience for all.
Thank you all for your positive feedback, and I hope you enjoy the new update. Happy driving!
PS: The official datapack is complete and currently undergoing testing to ensure the best experience on your server soon.
Of course the mod is supposed to do this, the main server role is to synchronise and send data to players. And it is not overloading the server since you are not using a pentium to run it (it is only flooding your console logs)